News and Opinion from Sisters, Oregon
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Earlier this summer, I stopped by The Fly Fisher’s Place, and asked the employees what drew people to the fly-fishing game and what pushed them away. Shop employee Gavin Ferguson, of Camp Sherman, said, “Fly fishing appeals to people with a scientific outlook.” He went over to a shelf and took down a book. “Here’s a hatch guide filled with information on flies and nymphs and where you expect to find them in the river. Do you pay attention to things, or do you just stumble through life?” Jeff Perin, the store owner, said... Full story
When I interviewed the owner of The Fly Fisher’s place, Jeff Perin, a few months ago, just before his guide trip to Belize, he observed, a little jokingly, that fly fishing is life, and reconciling that idea with the life-is-a-game perspective, it would follow that fly fishing is, too. How is fly fishing – or life – a game? What is the system we’re playing within? What is the objective, and how do we keep score? Where does the game start, and where does the game end? And maybe most importantly, what is the metagame? As I di... Full story
Each Sunday morning at 11 a.m., the Sisters Scrabble Club convenes at Paulina Springs Books. I’ve attended a few times, and while I’m not especially good at Scrabble, the games offer good company who play with infectious enthusiasm. Though few men have attended so far, I always feel welcome. Katie Lombardo founded the club early in her relationship with Lane Jacobson, owner of Paulina Springs, when they had to address a serious incompatibility: he doesn’t like Scrabble. Lane’s effort to indulge her and play the game not only... Full story
Since the article came out where I introduced game theory in terms of rock-paper-scissors at Sisters Athletic Club, Wade has become more smug when he throws rock to my scissors. Between games, mutual acquaintances question him about my article, and he talks smack about me. And during a match, we goad each other with the specter of public humiliation. The article changed our metagame, and the metagame is really 99 percent of what rock-paper-scissors has going for it. At Wizards of the Coast in the early 1990s, Richard Garfield... Full story
A couple weeks ago, I called up Rick Kroytz, counselor and mentorship facilitator at Sisters High School, and asked if he knew of any students I could interview about the local hobby-gaming scene. He met me at the school during the lunch period, and introduced me to senior Dylan Rundle and sophomore Brennan Frutos of the Table Top Games Club. During our chat, we were joined by the club's faculty advisor, T. R. McCrystal. At any given time, Table Top Games has about a dozen... Full story
In a previous article, I explained that games rely on both human and system factors, an observation I take from “Characteristics of Games,” an introduction to games by world-renowned designers Richard Garfield, Skaff Elias, and Robert Gutschera. However, I left out an important point about the human factor: games are fun. Despite what I jokingly implied about my Rock, Paper, Scissors game with Wade, I do not have him figured out, and I can’t reliably beat him. While it’s true I have the longest winning streak, he might ... Full story
My last couple of articles covered a bit of game theory and theory of knowledge. While I expect those will be recurrent topics, my main goal with the column is to report on the local scene, and so I’ll limit my technical forays to a fraction of my articles and let you know up front what you can expect. This will be the first of many covering the gaming events at Paulina Springs. If you’ve visited within the last few months, you’ve probably noticed the expanded offering in board games, Magic: The Gathering, Pokémon, and Dungeo... Full story
Just what is a game? Before I fully launch into my article series covering local games, maybe we should get that straight. For the past six years or so, Wade and I have played Rock, Paper, Scissors at Sisters Athletic Club to see who buys coffee, and it’s often a spectator sport, with the staff and regulars looking on as we stage our showdown. For the benefit of whoever misses it, the winner loudly praises the superior taste of that day’s coffee. And might even sip it loudly. With savor. In the loser’s face. You’re probabl... Full story
In 2015, when my nephew Eli was about 9 years old, I explained “Dungeons & Dragons” to him while my daughter Alyx was present. I left the room after delivering a long-winded monologue where I told him that I’d started playing D&D when I was his age and that it had inspired me to write stories and helped me make new friends. He seemed to be chewing thoughtfully on my revelations. Later, Alyx informed me: “Dad, after you left, he said to me, ‘You know, your dad is kind of an old dork… no offense.’” In late 1993, when we l... Full story